Publications

A Human-Computer Interaction Perspective on Clinical Decision Support Systems: A Systematic Review of Usability, Barriers, and Recommendations for Improvement

G. Ferreira, E. Oliveira, J. Stamper, A. Coelho, H. Paredes and N. F. Rodrigues, “A Human-Computer Interaction Perspective on Clinical Decision Support Systems: A Systematic Review of Usability, Barriers, and Recommendations for Improvement,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-8, doi: 10.1109/SeGAH57547.2023.10253790.

Predicting hospital emergency department visits accurately: A systematic review

Silva E, Pereira MF, Vieira JT, Ferreira-Coimbra J, Henriques M, Rodrigues NF. Predicting hospital emergency department visits accurately: a systematic review. Int J Health Plann Mgmt. 2023; 38(4): 904-917. https://doi.org/10.1002/hpm.3629

Current Devices and Future Perspectives on Neuromuscular Blockade Monitoring: A Systematic Review

A. Torneiro, E. Oliveira and N. F. Rodrigues, “Current Devices and Future Perspectives on Neuromuscular Blockade Monitoring: A Systematic Review,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-7, doi: 10.1109/SeGAH57547.2023.10253806.

Future Perspectives of Deep Learning in Laparoscopic Tool Detection, Classification, and Segmentation: A Systematic Review

N. Fernandes, E. Oliveira and N. F. Rodrigues, “Future Perspectives of Deep Learning in Laparoscopic Tool Detection, Classification, and Segmentation: A Systematic Review,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-8, doi: 10.1109/SeGAH57547.2023.10253772.

Review Apps to Evaluate Stroke Risk in Prehospital Setting

E. Oliveira, J. Ferreira, J. Alves, M. Henriques and N. F. Rodrigues, “Review Apps to Evaluate Stroke Risk in Prehospital Setting,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-6, doi: 10.1109/SeGAH57547.2023.10253761.

The Effects And Viability Of Video Games On The Rehabilitation Of Schizophrenic Patients: A Systematic Review

G. Pinto, B. Barroso, N. Rodrigues, M. Guimarães and E. Oliveira, “The Effects And Viability Of Video Games On The Rehabilitation Of Schizophrenic Patients: A Systematic Review,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-7, doi: 10.1109/SeGAH57547.2023.10253801.

Validating Structural Cognitive Training Using Immersive Virtual Reality

E. Oliveira, N. A. A. Pereira, J. Alves, P. R. Henriques and N. F. Rodrigues, “Validating Structural Cognitive Training Using Immersive Virtual Reality,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-8, doi: 10.1109/SeGAH57547.2023.10253789.

Sea of Cells: Learn Biology Through Virtual Reality

Monteiro, R., Rodrigues, N.F., Martinho, J., Oliveira, E. (2022). Sea of Cells: Learn Biology Through Virtual Reality. In: Brooks, E., Sjöberg, J., Møller, A.K. (eds) Design, Learning, and Innovation. DLI 2021. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 435. Springer, Cham. https://doi.org/10.1007/978-3-031-06675-7_11.

Virtual Reality Video Game for Depression Awareness

F. Morim, E. Oliveira, C. Braga and N. Rodrigues, “Virtual Reality Video Game for Depression Awareness,” 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, 2022, pp. 1-8, doi: 10.1109/SEGAH54908.2022.9978304.

Design principles for cognitive and physical rehabilitation of ICU patients using Virtual Reality (VR)

I. Oliveira, A. Afonso, E. Oliveira, J. Coimbra and N. F. Rodrigues, “Design principles for cognitive and physical rehabilitation of ICU patients using Virtual Reality (VR),” 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, 2022, pp. 1-7, doi: 10.1109/SEGAH54908.2022.9978575.

The Role of Kiosks on Health Services: A Systematic Review

E. Oliveira et al., “The Role of Kiosks on Health Services: A Systematic Review,” 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), Athens, Greece, 2023, pp. 1-6, doi: 10.1109/SeGAH57547.2023.10253807.

COVID-19 Impact on Forecasting Emergency Department Visits Performance

Silva, Eduardo and Ferreira-Coimbra, João and Oliveira, Eva and Henriques, Mariana and Rodrigues, Nuno F., COVID-19 Impact on Forecasting Emergency Department Visits Performance. Available at SSRN: https://ssrn.com/abstract=4173129 or http://dx.doi.org/10.2139/ssrn.4173129.

Designing a Music-Based Game for Training Pattern Recognition Control of a Myoelectric Prosthesis

Bessa, D., Rodrigues, N.F., Oliveira, E., Kolbenschlag, J., Prahm, C. (2022). Designing a Music-Based Game for Training Pattern Recognition Control of a Myoelectric Prosthesis. In: Torricelli, D., Akay, M., Pons, J.L. (eds) Converging Clinical and Engineering Research on Neurorehabilitation IV. ICNR 2020. Biosystems & Biorobotics, vol 28. Springer, Cham. https://doi.org/10.1007/978-3-030-70316-5_42.

Hand Rehabilitation with Virtual Reality: preliminary learning results

M. F. Pereira, E. Oliveira, N. F. Rodrigues, M. Bressler, J. Kolbenschlag and C. Prahm (2021). Hand Rehabilitation with Virtual Reality: preliminary learning results. 2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH), 2021, pp. 1-8, doi: 10.1109/SEGAH52098.2021.9551862.

Designing Effective User Interface Experiences for a Self-Service Kiosk to Reduce Emergency Department Crowding

P. Pacheco, F. Santos, J. Coimbra, E. Oliveira and N. F. Rodrigues (2020). Designing Effective User Interface Experiences for a Self-Service Kiosk to Reduce Emergency Department Crowding. 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), 2020, pp. 1-8, doi: 10.1109/SeGAH49190.2020.9201858.

A Virtual Reality Serious Game for Hand Rehabilitation Therapy

M. F. Pereira, C. Prahm, J. Kolbenschlag, E. Oliveira and N. F. Rodrigues (2020). A Virtual Reality Serious Game for Hand Rehabilitation Therapy. 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), 2020, pp. 1-7, doi: 10.1109/SeGAH49190.2020.9201789.

Application of AR and VR in hand rehabilitation: A systematic review

Pereira, M. F., Prahm, C., Kolbenschlag, J., Oliveira, E., Rodrigues, N. F. (2020). Application of AR and VR in hand rehabilitation: A systematic review. Journal of biomedical informatics, 111, 103584.

Designing a Serious Game for Myoelectric Prosthesis Control

D. Bessa, N. F. Rodrigues, E. Oliveira, J. Kolbenschag and C. Prahm (2020). Designing a Serious Game for Myoelectric Prosthesis Control. 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), 2020, pp. 1-5, doi: 10.1109/SeGAH49190.2020.9201812.

iSVC – Digital Platform for Detection and Prevention of Computer Vision Syndrome

F. Vieira, E. Oliveira and N. Rodrigues (2019). iSVC – Digital Platform for Detection and Prevention of Computer Vision Syndrome. 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH), 2019, pp. 1-7, doi: 10.1109/SeGAH.2019.8882438.